Beneath the Fame :Glory High School


At the beginning, we prepared to use our own experience as the background to tell the pressure brought by the exam to the students. Although we began to prefer to make a decompression game, later we found that it was a little difficult for us to show the pressure of the students' time and reflect the story of the game in this way, so finally after the group discussion, we changed the playing method, referred to the fifth personality and other games, and added the methods of puzzle solving and escape. The reason why we choose to be in school is to echo the theme of examination and academic pressure. In terms of our own experience, even though we are now out of high school, we still occasionally dream of high school, and we are afraid and worried because we fail the exam in our dream. In the game setting, the protagonist "I" felt vague about his memory and often had a sense of unreality. When he saw a painting in the exhibition one day, he slowly recalled some fragments of memory, and he needed to enter the world to find the truth. We set our inner fear as a "terrible teacher", and finally the player would find the truth after collecting the fragments of memory. We also hope to call on students to face their inner fear and bravely find themselves and the truth in their hearts.

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Beneath the Fame_Glory High School.zip 315 MB
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Beneath the Fame lory High School.rar 267 MB
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